How to get Mesa Warframe: Abilities and builds

Mesa is a gunslinger Warframe that is capable of dealing in huge amounts of damage within a span of mere few seconds that takes on the strongest of the enemies to the larger groups. 

She also resembles in dealing with the ranged damage to different variety of enemies. It also specializes in gaining offensive and defensive from her personalized abilities. That’s what makes her a deadly gunfighter which is almost unstoppable.

How to Get Mesa?

mesa

Primis Player Placeholder

Few of the common blueprints for Warframe Mesa needs to be obtained through defeating the mutalist, i.e., Alad V Assassination mission on Eris.

It is easily purchasable from the nearby market. Her blueprint is situated in the orbital for approximately, 30,000 credits.

It can be possible to buy the 325 platinum. Mesa wants to get received an already built version of the warframe.

Mesa Prime 

This is yet another prime variant of Mesa Prime Build which is stronger and has a huge amount of energy and armor.

Relics that contain Mesa Prime:

Blueprint:
Vaulted: None Available: Neo Z2, Neo Z3
Neuroptics:
Vaulted: Lith M3 Available: Lith M4
Chassis:
Vaulted: Axi H4 Available: Neo C1, Axi M1
Systems:
Vaulted: None Available: Neo M2

Mesa Abilities

mesa abilities

Mesa is capable enough to charge powerful shots. It can boost the damage of different allies and all the jamming weapons of her enemies. It can control barriers that will reflect and will minimize the damage. This will ultimately unleash the rapid-fire. Yes, it has affected all the enemies with the regulator pistols.

The provides the ability to give a 15% fire rate and also offers dual-wielded side arms. Along with this, there is yet another 25% reload speed, For the handed side One-arm. The additional safety health will be equipped with the melee weapon.

Ballistic Battery

This is the only ability that gives the allowance to Mesa in storing the damage. The accumulated damage becomes after activating the ability for the second time in a row and provides the next shot which fires later.

When you use this ability as an advantage, you get a benefit in multiple ways by charging your shots during the gunfights, it also unloads a powerful shot and mixes everything together.

There are other shots that can easily be powered up and take no time. Mesa can get help from a huge amount of damage each second by combining all the play styles.

Augment Mod: Ballistic Bulls has another eye that applies for 100% status. Yes, it is based on the charge of Ballistic Battery.

Shooting Gallery

The casting shooting gallery will give you damage and will jam the weapons of your enemies. It will affect the allies and will directly jump between many multiple team members. 

The ability remains great! There are temporarily disabling any means as well which may boost the amount of damage. Yes, the damage is done to you or to your allies that are dealing with their enemies. 

All the affected allies are protected against the close ranged weapons. Since the enemies can attack from the nearby every few seconds, it is always necessary to take precautions and react in time.

(Mesa near enemies with Shooting Gallery active, jamming their weapons)

Augment Mod: Muzzle Flash causes yet another burst that occurs right before Shooting Gallery which jumps to another player and blinds enemies in a proportionate radius for a long period of time.

Shatter Shield

Mesa has created a barrier that reflects the bullets to be taken back by their enemies. It also reduces the damage that she has received from them.

The ability to stay vital in the times of survival kit, has allowed Messe to withstand any kind of damage and treat that as if it was nothing.

The Casting Shatter Shield right before engaging enemies has increased the efficiency. It has given Messa power to deal with the damage while remaining unharmed.

Augment Mod: Staggering Shield has an alternative to stagger enemies which may cause damage and is reflected upon while using Shatter Shield.

Peacemaker

Mesa goes into the Peacemaker mode, and becomes immobile and draws out her Regulator pistols that can be used against her large set of enemies.

One of the large reticles has been shown up on the screen. There has been an enemy inside that will be fired later by Messe when that will held down held down by the fire button.

The longer the Messa fires on enemies, there will be more and more damage that will happen. The smaller reticle will happen.

It has the ability which is capable of shredding various kind of enemies. Yes, there are bits that have an unlimited amount of ammo and this will increase the damage per shot Which will however make it even more capable to kill almost any kind of enemy and that too within a few seconds of time.

Also Read: How To Get Octavia Warframe: Systems, Chassis, Music Rooms

Suggested Builds

Balanced Build

Mesa’s Balanced build perceives on the goal of how to use all the abilities without leaving any negative impact or effects to any of the stats that she has built so far. 

The damage that is done from her abilities becomes ever increasing, and that too at a very decent rate. It leaves an effect on her abilities while it has a good reduction in the energy cost. Ultimately, this will make it easier for the cast to seek most of her abilities. 

During this duration, there has been a probability of a good percentage that will allow the abilities to last even more longer!

It also allows in making use of all the abilities that are available. All of them can be used for playstyles and thus, it will make it even more comfortable. It will be a comfortable build for both new and experienced players.

Strength Build

This bill tries to focus on the impact on giving the Messa of a huge amount of ability strength. It also reduces the duration of abilities that she can acquire.

The Shooting Gallery and Shatter Shield abilities As a minimum reduction in the duration of our abilities and is still effective during all kinds of missions.

Yes, a lot of damage can be charged up for the ballistic battery. Therefore, the output remains at a higher damage with a higher range of efficiency. Ultimately this can be cast more than often.

A pacemaker has an intensified increase and the damage that can be heavy at times. With the ever-increasing efficiency, there will be a drain and a reduction in the ability which can be balanced by making up for the low durations.

To use the build, you need to realize that it will allow in releasing a lot of damage that may hamper the growth. Messe has great abilities that are really helpful and goes well against strong enemies and have hard missions together.

Efficiency Build

The efficiency build aims at and allows Messe to use all her abilities at the maximum reduced cost. It also has a slightly increased duration that gives a decent amount of ability strength. This will however have a slightly increased duration with a precise amount of ability strength. 

The efficiency that has built up in the process of allowing Mesa to use her abilities at the maximum, is extremely reduced at the cost. It also has a slight increase in duration that allows a decent amount of ability and strength. It also provides all the abilities that have a good bonus to take the damage and effects by making Mesa great for dealing with all kinds of damage as well and stay protected within her abilities.

However, it helps in giving all the abilities as a good bonus to the damage and makes her for dealing with the damage an effective approach. There is a good dealing damage that is protected by the other abilities within herself.

Abilities that have the production of low-cost in putting out the energy will make them easy to cast from time to time. It can assure that she would maintain her buffs and will frequently charge up her ballistic battery.

There has been ever increasing slight and the duration and the efficiency. But, the peacemaker is activated for a small proportion of the energy cost and will it activated automatically when it becomes slow. It also allows low damage. It has a sustained duration for the ability where more and more damage can be done. 

Although, this can be very useful in the buildup for multiple forms of abilities. Try making use of each of them more often.

Overview

It’s time for an overview! Let’s start.

Measure tries to bring the old gunslinger wide back to the game. Warframe has given the option of using various weapons and she tries to make the best use of her buffs.

She may appear to a few of our abilities and her saliva ability may not prove as the best. Therefore many people try to assume the wrong asshole enemy. Probably, it can be possible for Mesa to die on the way while she is fighting against it.

Messe holds the power to deal with a huge amount of damage even from far and the large areas also it has made her great for the eliminated groups of the enemies and other foes. So much so, she’s even focused on her fire on every single enemy.

When used well, she remains safe within the shell and then deals and a huge amount of damage every second. However, it can quickly clear up the missions of any kind of difficulty.

If you are into gunslingers and extreme ranged combat, Mesa is a Warframe worth getting as you won’t be disappointed with her gunfighting capabilities.

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