Microsoft is apparently very pleased with Hi-Fi Rush developer Tango Gameworks

About Tango Gameworks’ Hi-Fi Rush, a lot has been stated. According to a major gaming insider, Microsoft will be giving the Japanese developer extra resources because the action-adventure rhythm game that was published at the start of the year has been a success for Xbox Game Studios.


Jeff Grubb revealed that Microsoft was “very, very happy” with the company on a recent episode of Game Mess Decides, saying:

Microsoft is very, very happy with that studio; they like that studio a lot and they are reinvesting in it and they and they care a lot about that studio having a bright future.

Now, if you’ve been following the story of this game, you’ll be aware that a few months ago, Grubb painted a quite different vision of Hi-Fi Rush. Despite acquiring a player base of more than 3 million from both in-game purchases and Game Pass subscriptions, Grubb claimed that the game “didn’t make the money it needed to make.”

The vice president of Xbox Games Marketing, Aaron Greenberg, rushed to Twitter shortly after Grubb’s remark to refute the accusation, claiming, “Hi-Fi Rush was a break-out hit for us and our gamers in all major measurements and expectations. With this unexpected release, the Tango Gameworks team has exceeded our expectations. Microsoft’s confidence in the firm was further demonstrated by the news that Tango Gameworks was aggressively looking to hire 150 more developers.

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In general, Grubb has been a reliable source of inside knowledge. However, it might be wise to view his claims with a grain of salt when it comes to updates involving Tango Gameworks. This does not necessarily imply that Tango Gameworks’ efforts on behalf of Microsoft to increase its footprint in Japan are invalid. In truth, Microsoft has good reasons to want to establish itself more firmly in the Japanese game market, where it has historically had difficulty competing with industry giants like PlayStation and Nintendo.

Additionally, Microsoft’s other subsidiaries haven’t exactly had a stellar year, as shown by Redfall by Arkane Studios’ negative reviews. As a result, it only makes sense for Microsoft to devote more funds to Tango Gameworks, which has a strong track record and lots of potential.

Evil Within follows main character, Sebastian Castellanos, as he is drawn into a twisted realm replete with terrifying locations and grotesque creatures.

Shinji Mikami, a former Capcom developer and the man of Resident Evil, founded Tango Gameworks in 2010. It is a relatively small firm. Three games from its catalog are The Evil Within, Evil Within 2, and the adventure game Ghostwire: Tokyo. Despite receiving praise for these noteworthy products, it remains to be seen if the studio can continue on its upward path, particularly in light of Mikami’s impending departure this year.

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