Dragon Age’s lead writer hails Baldur’s Gate 3 as a “worthy successor” to the RPG franchise

The role-playing game genre is expected to have one of its greatest years this year. Gamers have had a lot of options, including Hogwarts Legacy, Diablo 4, Final Fantasy 16, Baldur’s Gate 3, and Starfield. However, many would concur with us that Baldur’s Gate 3 is the best of the bunch, including one of the Baldur’s Gate 2 creators.

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David Gaider, a former BioWare developer, finally finished playing through Baldur’s Gate 3, and his pleasure was contagious. Gaider congratulated Larian Studios for their outstanding work in bringing this game to reality on Twitter (or X, if you prefer), writing:

Well, I finally finished BG3.

As someone who worked on BG2, my very first game in the industry, I gotta echo what everyone else has said: this resurrected the feeling of it in every way. Hats off to @larianstudios for all the love that clearly went into this. A worthy successor.

Gaider acknowledged that there were a few areas where the game fell short, as any creator would. He reassured her, nevertheless, by saying that these elements didn’t detract from the overall impression.

Did I have some issues? Did I encounter bugs, even big ones? Do I have some Thoughts on the construction of its romances? Did I yearn for SOME kind of epilogue or wrap up at the end? All yes, but none of those detracted from the monumental achievement, here. I enjoyed every hour.

Baldur’s Gate 3 is the third mainline entry in the Baldur’s Gate series, which debuted in 1998 and is based on the well-known tabletop RPG Dungeons & Dragons. Though it is marketed as a follow-up to Baldur’s Gate II: Shadows of Amn, Divinity: Original Sin II is actually the game’s spiritual successor, sharing features like turn-based combat, one-on-one interactions, and the absence of a day-night cycle.

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Following its remarkable work on Divinity: Original Sin II, Larian Studios caught the attention of Wizards of the Coast, the publisher of DnD, and won the rights to create the game. Larian Studios ignored modern gaming conventions like multiplayer gameplay (albeit it has a co-op multiplayer mode), live service, and commercialization in what has been hailed as a brave approach that might see Baldur’s Gate 3 win the prestigious GOTY award, a point that Gaider also made.

I find myself bemused, considering all the things I’ve been told from time to time that are too “old-fashioned” for a modern title: a silent protagonist, turn-based combat, nothing resembling monetization or live service for miles to be seen. Yet here we are.

I hope Larian and all the creators involved are proud of their achievement. I can’t imagine all the resources and the work that would’ve been required (well, that’s not quite true – I can), and I really hope it was worth it. If we’re all lucky, this is just the beginning.

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Baldur’s Gate 3 is based on the 5th-edition Dungeons & Dragons rule set.

There you have it, then! One of the series’ developers has now given Baldur’s Gate 3 a giant thumbs up, which carries a lot of weight. The game is only now accessible via Steam on PC, but PlayStation users are eagerly awaiting September 5 when it will become available.

Xbox players may need to wait a little longer since Larian Studios hasn’t provided an official release date, but thankfully, they will have the opportunity to dive into the CRPG before the year is up. If you own an Xbox Series S, just don’t anticipate being able to play on a split screen.

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